Idle Revelations
Incremental clicker following our discovery of the universe through the ages. Embark on an epic journey to carry the human race through thousands of years of discovery and advancement.
Key Features:
- Multi-Layer Prestige
- Engaging Story
- Novel Mechanics
- Clicking (Optional)
This is my first game, taking strong inspiration from Idle games I have played in the past, and continue to play now. There are multiple currencies that centre around education and knowledge, these must be accumulated to progress through the tree of understanding.
As the game goes on, the player prestiges in multiple tiers of reset, unlocking automation and huge boosts.
Updates & Progress
Core Functionality Finished
2024-11-30
The ugly skeleton of Idle Revelations is complete. Building a set of functionality that is complex but still intuitive is takes quite a few iterations, but I think we're there.
Development Begins
2024-04-01
Unity has been installed, youtube tutorials have been watched, and ideas have started to be materialised. There is a bit of a learning curve to C#, and managing the script architecture is challenging, but progress is now underway!